VICE Vs Video Games: A Conversation with Cory Schmitz, Graphic Designer for PlayStation, Oculus, Indie Games, and More

A self-portrait, by Cory Schmitz via his website

A picture might be worth a thousand words but a good logo is a promise. Graphic design should be functional, in an accessible form. It also influences the games and industry we love in ways that ideally blend seamlessly into the fabric and that we often overlook: the iconic perspective of the PlayStation logo, open-world mini-maps (if they're lucky), and HUDs, for example.

Games are simultaneously function and form, and people...

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