The real-time motion capture technology that could bring Siri and Alexa to life

With character-driven games, facial animation is more important than ever – and modern games need vast amounts of it. The scripts for some of this year's AAA releases span thousands of pages (compared to just 120 for an average Hollywood movie), and every line needs to be matched with a believable performance to keep the player immersed.

"We're moving away from a world where facial animation is a jaw flapping," says Steve Caulkin, chief technology officer of Cubic Motion, a company that...

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