Star Wars Battlefront II Interview With Motive’s Game Designer and Director

Outside, it was a warm October afternoon in Redwood City. The Bay Area city was alive with the usual hustle and bustle of commerce. But one building was special. In the sprawling campus that is Electronic Art’s corporate headquarters, fierce battles in the Star Wars universe were taking place, as they had never been before, in a press preview of the upcoming ambitious Star Wars Battlefront II. We managed to not only get our hands on the campaign (more on that here soon!), but also sat...

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