Scalebound Originally Had Dinosaurs, Not Dragons

Scalebound director Hideki Kamiya has revealed that the idea for the game has been percolating at Platinum Games since the developer's earliest days. The concept for game--"large-scale" encounters--remained the same over the years, but an earlier version had dinosaurs, not the dragons we know today.

"After I left Capcom and we established Platinum Games, the kernel of the Scalebound idea was actually one of the first concept pitches," Hidetaka told Metro. "The other one was Bayonetta, and...

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