Rogue System is a button-studded, checklist-filled space survival sim

Last year I was lucky enough to get to sit down in an actual Navy F/A-18F Hornet simulator and log about a full hour of flight time. I was saved from most of the raw complexity of flying the twin-engine supersonic fighter because Commander Matt "Sparky" Smith spent the whole flight crouched outside of the cockpit, handling most of the navigation and communication and management tasks, leaving me free to stick-n-throttle the aircraft just like a video game. Without all that stuff, flying...

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