IBM explores the intersection of AI, ethics–and Pac-Man

The lessons you learn teaching an iconic video game character to rack up points–without mowing down ghosts–might serve a higher purpose.

Since his 1980 debut in arcades, the world has considered Pac-Man to be a good guy—maybe even a hero. But did you ever stop to consider the possibility that his habit of chomping on cute little ghosts might be offensive rather than admirable?

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