How the hell did Galak-Z hide a Gundam for three years?

We've covered the "Spelunky by way of Macross" space shooting roguelike for a couple of years now and the follow-up from Skulls of the Shogun developer 17-bit is almost here, coming to PS4 August 4 and PC a few months down the line (regrettably, the Vita version was axed).

And despite this, despite it being playable at a number of different shows, the team managed to basically keep half of the game under wraps until just this week when 17-bit head Jake Kazdal stopped by my house to give a...

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