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Updated my custom sprite framework for #GameMaker. It features texture page generation, memory management and now s… https://t.co/qqYX0Q1YIO
23rd July, 2018
Alright since you were worried, here is footage of him landing safely :) See? He is fine ! 🦆 #pixelart #gamedevhttps://t.co/LEkOKxGFsW
23rd July, 2018
Skully: "Where do you think this is gonna take us?" Imber: "Somewhere neat, Skulls. Somewhere really, really neat."… https://t.co/D1QFIkPwbi
23rd July, 2018
This weekend I made a game about a lonely vampire running from sunlight for #gm48 https://t.co/KwJgPWnfPE #gamedevhttps://t.co/5NQXrcdktE
23rd July, 2018
Welcome to the Catch Arena! Catch 10 monsters in order to unlock a gate to stronger monsters and extend your tim… https://t.co/ODW0yKbwvs
23rd July, 2018
I freaked out when I opened my game and it looked like this but then I realized I'd opened an old buggy build and t… https://t.co/lCYIX3fgvn
23rd July, 2018
In the latest video we implemented a system that will let us know which direction our player is currently facing. I… https://t.co/d9VBPz5R6c
23rd July, 2018
Monday is meant for massive and mighty blows raining down on your enemies! Or at least getting that paperwork done… https://t.co/b47w4N9XKT
23rd July, 2018