Fallout’s bold new step into a multiplayer-centric title with Fallout 76 is already proving quite the undertaking. Without the usual trappings of an entry in the series, such as NPCs, Fallout 76 must find new ways of holding interest. Will the always-online model and the franchise’s largest map cut it? We can’t know for sure until long after launch. But Bethesda has plans to bolster the experience with an extensive amount of side content: 150 hours worth.