Eidos Overhauled Boss Battles For Deus Ex: Mankind Divided; Encounters Now Support Various Play Styles

Eidos Montreal is making strides to ensure that the problematic, wholly unbalanced boss encounters from 2011’s Deus Ex: Human Revolution remain a distant memory, after Gameplay Director Patrick Fortier hinted at the multitude of approaches one can adopt in upcoming sequel, Deus Ex: Mankind Divided.

Speaking to OXM (Official Xbox Magazine), Fortier noted that rather than limiting the encounters to mere firefights – which naturally look and feel out of place in a title designed around...

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