Does the success of PUBG prove we don’t need progression systems in games?

PlayerUnknown’s Battlegrounds may be quietly proving that we don’t need progression systems in games as much as we thought we did, but that’s easy to think when the game barely has any competition.

PlayerUnknown’s Battlegrounds is an anomaly. Many design decisions that we know make games today successful, popular, or critically acclaimed are nowhere to be found in the game.

It’s a shooter with Arma-lite weapon mechanics often reserved for the hardcore crowd. Its pace varies wildly...

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