Decision to Remove Guns From Mirror’s Edge Catalyst Was Made at the Start of Development

Back in June, DICE confirmed that it had removed guns from Mirror’s Edge Catalyst completely, stating that Faith had no use for them since the combat is focused on movement and agility. Expanding a bit more on that, Game Design Director Erik Odeldahl said that the decision to remove guns came early on in the development cycle, and he acknowledged that guns broke the flow of combat in the first game. In an interview with EDGE magazine, Odeldahl said:

We didn’t want the kind of...

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