Building a local Steam caching server to ease the bandwidth blues

Enlarge (credit: Aurich Lawson)

If you play games on PC, where God intended them to be played, chances are you’ve got Steam installed. Since its troubled launch in 2003, Valve’s publishing platform has gone from a thing we had to grudgingly put up with in order to play Half Life 2 to the most popular digital game distribution tool on the planet. Most of us—me included—interact with it pretty much daily.

But as game distribution was shifting from physical to digital, ISPs also...

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