ARKit 2: Why Apple keeps pushing AR, and how it works in iOS 12

Enlarge / A LEGO app using Apple's new ARKit features. (credit: Apple)

Augmented reality (AR) has played prominently in nearly all of Apple's events since iOS 11 was introduced, Tim Cook has said he believes it will be as revolutionary as the smartphone itself, and AR was Apple’s biggest focus in sessions with developers at WWDC this year.

But why? Most users don’t think the killer app for AR has arrived yet—unless you count Pokémon Go. The use cases so far are cool, but they’re...

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